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Future Apocalypse: Still Alive!
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Devlog
Weekly Build -- Buff Economy
April 01, 2022
by
SuspiciousPackage
I had a really limited amount of time to spend on the PC this week. I still think I got a good amount done despite that. Before this week I had prepped for Buffs to have an increasing cost as you boug...
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Weekly Build -- Gameplay Tweaks
March 25, 2022
by
SuspiciousPackage
The weekly build is up. This week I spent most of my time making this feel a little bit more like a game. I closed off a lot of areas on the map and added boundaries. You shouldn’t be able to walk o...
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Zombie Conga
March 22, 2022
by
SuspiciousPackage
With the first iteration of buffs in the game it felt necessary to do a tuning pass on the initial difficulty. My hope is to have the game quite difficult to start out with but as you earn Beans you c...
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Weekly Build - Beans!
March 17, 2022
by
SuspiciousPackage
Kind of a rocky day with a lot of unexpected bugs but the first weekly build is here. I got everything I wanted wrapped up pretty quickly this afternoon. The plan was to have the perk menu with some d...
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First Buffs Working, Build Tomorrow
March 16, 2022
by
SuspiciousPackage
I was able to get the first four buffs in and working. There were quite a few bugs and I expect there are quite a few more that I haven't caught. It wasn't too hard to get things working though. Top D...
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Perks Once Again
March 14, 2022
by
SuspiciousPackage
I made decent progress today. The good new is that the player perks are able to be purchased and the appropriate perks are saved to the player data. It all seems to be working pretty well. The bad new...
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First Build + Landing Page First Pass
March 12, 2022
by
SuspiciousPackage
I decided to put a build up and get the landing page looking a little lived in. Also, the project is now public. This project when done will be basically what I call "prototype" status. Lots of the co...
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Player Perks Part 2
March 12, 2022
by
SuspiciousPackage
Good progress today. The perk menu now has visual representation for the ranks of each perk. I finished off adding in the last bits to the perk description panel as well. I also got the main and shop...
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Player Perks Store
March 10, 2022
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SuspiciousPackage
Added the first pass at a player perks menu. Visit ole Beardy up there and he will sell you assorted buffs for Beans. Why does he want so many beans? How does he buff you so that you can fire more pro...
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Save/Load + Cleanup
March 09, 2022
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SuspiciousPackage
I got most of the loot drop scaling issues cleaned up and changed the look of a few of the pickups. My main focus today was to get a basic save/load system going so I can save a currency to be used fo...
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Reload Progress Bar and Loot Changes
March 08, 2022
by
SuspiciousPackage
It wasn't really clear when reloads were finished so I have added a progress bar that appears above the player if they hit reload. It counts down the reload time for the equipped gun. I've also replac...
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Survivors First Pass Done
March 05, 2022
by
SuspiciousPackage
Finished up the basic behavior for Survivors. Survivor camps are placed around the level. Every so often a Survivor may spawn at a camp. They will be harassed by zombies. If you rescue them by clearin...
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Inventory Done!
February 26, 2022
by
SuspiciousPackage
Finished up with inventory today. You can pick up, equip, drop, use and unequip weapons and items. Added back in the shotgun. Going to finish off adding sounds to the items for when they are dropped e...
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